#include "BuildingBlockLib.h"

#include "BuildingBlockSettings.h"

UBuildingBlockLib::UBuildingBlockLib(){
	UE_LOG(LogTemp, Display, TEXT("配置信息已加载"))
}

bool UBuildingBlockLib::IsDevMode(){
	const UBuildingBlockSettings* Settings = GetDefault<UBuildingBlockSettings>();
	if(Settings != nullptr){
		return Settings->bDevMode;
	}
	return false;
}
